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How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? : r/unrealengine
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Why is this matinee camera shake not working? Print string is firing. (Also start matinee camera shake node after the branch crashes my game). : r/unrealengine
![How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? : r/unrealengine How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? : r/unrealengine](https://i.redd.it/how-do-i-add-shake-or-vibrations-to-any-staticmeshactor-in-v0-yfmlg64j7b7a1.png?width=780&format=png&auto=webp&s=a33f829dac8fc721bc128e58320b21ca6ce80a1c)
How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? : r/unrealengine
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